0.1.6 ------- o Fixed to work with libstdc++ 2 0.1.5 ------- o SEL has been split into four libraries: - SEL_base (basic wrapper, debug, ...) - SEL_painter (drawing classes (SEL::Painter and SEL::Font) - SEL_resource (resource management classes) - SEL_resources (default resource types) o SEL::Animation (draft) o SEL::Uta for microtile array manipulation. - this can be used for dirty rectangle implementation, etc. o Bugfixes o README updated 0.1.4 ------- o SEL::Painter class implemented (partially). - drawing points, lines and rectangles. - alpha blending support - clipping support o Bugfixes, etc. 0.1.3 ------- o RWops have been reimplemented (for the last time, I hope :) - more flexibility - cleaner design - virtual begin and virtual size o Resource system implemented. Check it... - Resources can be described in the resource script file, each with corresponding parameters. The resources belong to the sections (which may be nested). The data of the resource is initially stored in a separate file (e.g. PNG image, etc.). - Then the resources can be (according to the resource script) compiled in one (large) file that contains the description of resources, their parameters and data. - The resource scripts can be included using the "include" keyword. - The resources can be streamed. o Text stream class added. - Simple and comfortable way of composing strings o Font class implemented. - Easy font creation (one bitmap file does it) - Fonts can be stored and described as resources. - ... o Bugfixes and code cleanup. o And so on... 0.1.2 ------- o RWops have been reimplemented. Added better support for user functions. o Some minor bugs have been fixed. 0.1.1 ------- o The first public version... Wrapper almost finished.